Participants will learn the main phases of Design Thinking interacting with the ChangeMakers digital game and a Toolkit. They will practice their empathy, problem-solving, prototyping and testing skills. A laptop or a tablet is necessary.
Patricia Santos has a Computer Engineering degree and a PhD in Information, Communication and Media Technologies, focused on the research areas of Technology Enhanced Learning (TEL) and Human Computer Interaction (HCI). From 2007-2013 she was a researcher member of the Interactive Technologies Group (GTI, UPF) involved in European and national projects (e.g. TenCompetence, Learn3, EEE). In 2011 she obtained her PhD with an Excellent – Summa cum Laude – qualification. From 2013-2016, she was a post-doc researcher at the University of the West of England (UWE, Bristol, UK), member of the European research project FP7 (Learning Layers: Scaling up Technologies for Informal Learning in SME Clusters) co-leading the research line based on understanding how to support and scaffold learners at their workplace. She also continued her research in the field of m-learning, e.g.: co-chairing the Ideas in Mobile Learning Symposium (Bristol) and collaborating with international m-learning companies such as Tribalgroup or Agylia. Since 2017, she is a senior researcher at the Interactive and Distributed Technologies for Education (TIDE, UPF) group. Throughout her professional career, the quality and innovativeness of her work has been recognized with many awards and publications. She has consistently positioned her research in the field of Technology-Enhanced Learning (TEL) with a focus on Human Computer Interaction (HCI), User-centered design and Learning Design (LD). Currently, she is exploring how relevant design techniques and methodologies from the fields of LD and HCI such as Design Thinking can be learnt and applied by students at school levels to create their own ubiquitous learning activities.
Davinia Hernández-Leo is Associate Professor and Serra Húnter Fellow at the Department of Information and Communications Technologies Department (DTIC) at UPF, the coordinator of the Interactive and Distributed Technologies for Education group (TIDE), Vice-Dean of the UPF Engineering School and the Head of its Unit for Teaching Quality and Innovation. She obtained a degree and a Ph.D on Telecommunication Engineering at University of Valladolid, Spain, and has been visiting researcher at Open University of the Netherlands, Fulbright Scholar at Virginia Tech and visiting academic at the University of Sydney. Her has (co-)authored over 100 scientific publications and received several awards, including best paper awards and the European award for excellence in the field of CSCL technology. Currently, she is the Vice-President of the European Association for Technology-Enhanced Learning, a member of the editorial board of the IEEE Transactions of Learning Technologies and the Steering Committee of the European Conference on Technology-Enhanced Learning.
Pablo Abenia has a degree in Computer Engineering by the UPF. Incorporated in the group since 2012 he is a senior developer and IT admin. Responsible for ILDE platform current development he has made several contributions among them code refactoring, speed optimization, interoperable API design and implementation, web services, usage monitoring and analytics visualization. He has also developed several interactive web applications required for our group projects leveraging technologies like PHP, Python, TypeScript, WebSockets, Node.js or WebGL. Developments include PyramidApp, which allows real time collaborative learning flow decisions, and the ChangeMakers game, which is a browser based educational game in the context of the European project ChangeMakers. On the IT front he is in charge of the group server infrastructure management which includes virtual machines set up, software deployment and administration of databases and storage resources needed in order to provide the services required for all of the groups projects.